Erin Reilly
  • Home
  • Bio
  • Creator
    • Eyes on the Sky
    • UT Admissions Project
    • Creative Storytelling @48Moods
    • CARPE Games
    • Winklebeans
    • Fanalytica, a fan insights dashboard
    • Past Projects >
      • Flotsam Transmedia Play Experience
      • PLAY! platform
      • Mother Road
      • Zoey's Room
      • xDream Challenge
  • Educator
    • Teaching >
      • Audience Development & Engagement
      • Experimental Storytelling
      • Immersive HackLab
      • Immersive Experiences
      • CRUNCH Student Incubator
      • Shanghai Media Group
      • Why Are You An Artist?
      • MIT: Beyond the Third Wave
      • Summer Sandbox
      • ELED: Explore Locally Excel Digitally
    • Speaking
    • Publications
    • Think & Do >
      • T&D: Re-envisioning the Home TV Experience
      • T&D: Business Models in an All-Mobile Environment
      • T&D: Arts Press
      • T&D: Second Screen
      • T&D: Transmedia Branding
      • T&D: TV News
      • T&D: Compelling Play
      • T&D: New Metrics & Measurements
  • Researcher
    • Immersive >
      • D-BOX
      • XR Learning Alliance
    • Leveraging Engagement
    • Transmedia Play
    • Participatory Learning
    • New Media Literacies
  • Blog
  • Contact

IMMERSIVE and the XR Learning Community


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When I create projects, I look for the space where learning and narrative intersect. I believe our art should reflect our society, illuminate what’s working and what’s not working, and interpret our shared efforts to make the world a better place. I prefer to work in informal spaces that develop what Carol Dweck defines as a “growth mindset” (Dweck, 2006). When I offer this quality in the projects I make, I’m offering an alternative process for understanding how our world works and what makes us better humans.

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