Erin Reilly
  • Home
  • Bio
  • Creator
    • Eyes on the Sky
    • UT Admissions Project
    • Creative Storytelling @48Moods
    • CARPE Games
    • Winklebeans
    • Fanalytica, a fan insights dashboard
    • Past Projects >
      • Flotsam Transmedia Play Experience
      • PLAY! platform
      • Mother Road
      • Zoey's Room
      • xDream Challenge
  • Educator
    • Teaching >
      • Audience Development & Engagement
      • Experimental Storytelling
      • Immersive HackLab
      • Immersive Experiences
      • CRUNCH Student Incubator
      • Shanghai Media Group
      • Why Are You An Artist?
      • MIT: Beyond the Third Wave
      • Summer Sandbox
      • ELED: Explore Locally Excel Digitally
    • Speaking
    • Publications
    • Think & Do >
      • T&D: Re-envisioning the Home TV Experience
      • T&D: Business Models in an All-Mobile Environment
      • T&D: Arts Press
      • T&D: Second Screen
      • T&D: Transmedia Branding
      • T&D: TV News
      • T&D: Compelling Play
      • T&D: New Metrics & Measurements
  • Researcher
    • Immersive >
      • D-BOX
      • XR Learning Alliance
    • Leveraging Engagement
    • Transmedia Play
    • Participatory Learning
    • New Media Literacies
  • Blog
  • Contact

UT: Immersive HackLab

Course Description
Immersive Hack Lab is a 5-week online course to explore how emerging and mobile technologies are central to the way we engage in participatory practices of creating, communicating, collaborating and circulating stories. The goal over the 5 weeks is to better understand how these technologies work, in what ways do they afford new means of communicating and sharing information, what structures of control and power they embody, and how they might work differently for people in different contexts.

This is a think & do course offering you an opportunity to learn together through experimenting (a.k.a. hacking) and participating in sharing knowledge via special interest groups (SIGs). Within these SIGs, students will acquire possible certificates in varied software platforms depending on the special interest group chosen emerging technology, skill level, and learning path design personalized within each group. From this experimentation, individual students will create a solo immersive project to showcase the final week of class.

Course Objectives
Immersive Hack Lab prepares students to understand the terminology and language of these developing technologies in order to better understand the affordances of each and how to use them in innovative ways.​

Immersive Solo Project
Powered by Create your own unique website with customizable templates.